Shellshock 2: Blood Trails Review

21 Nov
November 21, 2010

ShellShock 2: Blood Trails is a violent, first-person, survival horror game set against the backdrop of the Vietnam War. Gameplay centers on the use of psychological horror and fear, relying on the power of suggestion, mood, and tension and foreshadowing – implying the notion of danger, potential danger, imminent danger, and horrifying acts that have or are implied to have occurred or will come to pass. On course for war torn Vietnam, a plane carrying a top-secret cargo known only as Whiteknight is lost over the uncharted jungles of Cambodia. The special ops squad sent in to retrieve it disappears without trace. Until, a month later, one of them walks out. Something in the darkness has driven him insane… Something from the darkness has followed him out…

Pretty much everything in the game looks the same; you have 3 or 4 different types of enemies throughout the entire game and only a few different environments. The jungle always seems the same, as well as the small towns, and ruins you’ll encounter. The controls are really the only thing this game does well. Everything flows together nicely from switching weapons, reloads, and melee. Any FPS fan will be able to jump into the game and have no problems getting the hang of it.

The gameplay was extremely frustrating and very poorly put together, you’ll find yourself in situations where you have very limited ammo and surrounded by enemies, normally that wouldn’t be a problem but the only way to take an enemy down is by a headshot. You end up doing nothing but waste your ammo attempting to kill an enemy on the run. Zooming in to shoot your weapon is pretty much pointless since they are so inaccurate you’ll rarely hit your target. The one thing that became extremely annoying was the button sequence scenes. You end up getting ambushed by different enemies, multiple times throughout the game and you have to push the correct buttons 3-4 times in a row to kill your enemy. Not sure why this is even in the game, it really was annoying more than anything. I’m really not sure why the game was considered a survival horror, unless they were talking about the horrible gameplay and you really had to force yourself to want to play it. I’ve watched cartoons with more “horror” in them.

Only way you would possibly want to replay the game would be to chase a few achievements. After my first play through I was at 915gs I played the first level for a second time on easy to pick up a few achievements I missed. I really couldn’t see myself having any desire to play through the game a second time.
There’s only one reason you will really want to play this game and that would be achievements that’s about it, unless you are really starving for another FPS. It was an easy 950gs, but very frustrating due to bad gameplay. I would rent it and finish on a weekend if you really have nothing better to play. There are really only 3 boss fights in the entire game and it’s all the exact same guy only harder to kill than before. Not quite sure what they were thinking when creating this game but come on guys, how about trying next time. I would definitely not recommend this game to anyone, than someone looking to boost their gamerscore.


Shellshock 2: Blood Trails

Platform: PlayStation 3,Xbox 360,PC; Rated M

Developer: Rebellion Developments

Publisher: Eidos Interactive

Release: February, 24 2009

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