inFAMOUS Review

21 Nov
November 21, 2010

In inFAMOUS, you take on the role of Cole MacGrath, an ordinary guy turned superhero following a massive explosion that gifts him with extraordinary powers. Since the blast, Empire City, a once thriving metropolis, is now fueled by drugs, crime, and poverty and innocent citizens are disappearing into the darkness. Cole, determined to find out what happened to Empire City and to unlock the deep connection to the electrical energy that has transformed him, embarks on a journey to fight the rampant gangs and uncover the truth of who really is behind the blast.

The controls took some getting used to, with so many powers and not enough buttons sometimes the button combinations got a little tricky, I found while trying to redirect a missile while zoomed in with the precision shot didn’t seem to work out to well. I never seemed to have enough time to switch between the two. After you do get used to the controls the game becomes quite amazing.

Gameplay is fantastic, with so much of the city to explore, upgrades and so many choices to make infamous can keep you entertained for quite some time. There are plenty of side missions to go along with the main quest and lots of collectibles so you can easily end up with a good 30+ hours out the game your first time through. The story is excellent and told in a comic book style, with plenty of twists and turns to keep you wanting know more.

The replayability of inFAMOUS is very high, after you finish the game making all good or all bad choices you can start over and go back through as the opposite. All of your actions come with a consequence; if you decide to do the wrong thing you take a karma hit and start to become evil. The more evil you become the more people fear you, the more you help out and choose the good path, the more you are praised. Each path comes with its own upgradable powers to help you destroy your enemies. My first time through I chose to be the good guy and was quite pleased with the story and powers I was given.

Overall I was quite happy with inFAMOUS, it’s definitely worthy of a purchase in my opinion, since most games only give you an average of 12 hours or so gameplay 30+ is a nice change. Some gamers may find the controls a bit trick to get used to at first but trust me after you do the game is a blast to play. If anything, at least rent the game and give it a chance. I’ve heard that some people encountered some glitches and ended up falling through the ground and what not, I didn’t encounter one glitch during my time playing, but just wanted to throw that in there as a bit of a heads up. Sucker Punch did an amazing job and I was pleased with the outcome. Now give me Sly Cooper 4!

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inFAMOUS

Platform: PlayStation 3; Rated T

Developer: Sucker Punch Productions

Publisher: Sony Computer Entertainment

Release: May 26, 2009

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